Tank Ai Project
A downloadable game
About the game :
The goal of the game is to take the control of the hill for the longer time possible.
About the project :
Game realised during our studies at the Gaming Campus.
Goal was to learn AI coding and improve our coding in C# through Unity.
With this projet we've learn things such as :
- Hierarchical Finite State Machine
- Behavior Tree
- Using Asynchrone coroutines
- Path Finding such has Dijkstra/A*/Unity Navigation
Game Realised by :
- Flupi
- François Calvet
- Léo Chabert
Status | Released |
Author | Leo Chabert |
Genre | Fighting |
Tags | artificial-intelligence, Tanks, Team-Based |
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