A downloadable game

About the game :

The goal of the game is to take the control of the hill for the longer time possible.


About the project :

Game realised during our studies at the Gaming Campus.

Goal was to learn AI coding and improve our coding in C# through Unity.

With this projet we've learn things such as :

  • Hierarchical Finite State Machine
  • Behavior Tree
  • Using Asynchrone coroutines
  • Path Finding such has Dijkstra/A*/Unity Navigation


Game Realised by :

  • Flupi
  • François Calvet
  • Léo Chabert

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